The Expedition finally enters the Treasury, but getting in turns out to be the easy part. GM: Gigermann 0:00:00 Introduction 0:00:32 Pregame 0:04:57 The Hole 0:29:23 Overnight at Base Camp 0:54:52 Preparations 1:02:27 Into the Treasury 1:13:24 Intermission 1:13:35 The Treasurer and the Steward 1:54:02 The Maze 2:21:52 The Treasure and the Great Hall 2:56:49 The Collapse 3:18:56 The Exit 3:27:12 Postgame Podcast: https://podcasters.spotify.com/pod/show/olympusrpg Wiki: https://wiki.olympusrpg.org/index.php?title=Category:SeaDogs Blog: https://blog.olympusrpg.org/?cat=57 Discord: https://discord.gg/8dXSZkg Facebook: https://facebook.com/@OlympusRPGGroup
The Expedition teams up with their rivals and treks through the Yucatán jungle to reach the Treasury site. GM: Gigermann 0:00:00 Introduction 0:00:32 Pregame 0:09:42 Flashbacks 0:17:19 Claude Dreams 0:20:15 Departure 0:38:33 Travel: to the Treasury, Day 1 0:54:23 Ambush 1:17:52 Aftermath 1:53:46 Travel: to the Treasury, Day 2 2:10:23 Intermission 2:10:34 Attempted Murder 2:35:38 Travel: to the Treasury, Day 3 2:42:54 Bedlam 2:51:14 Suspicions 3:30:08 Travel: to the Treasury, Day 4 3:36:04 At the Site 3:52:39 Postgame This session includes examples of: • Lots of medical aid, including versus poison Podcast: https://podcasters.spotify.com/pod/show/olympusrpg Wiki: https://wiki.olympusrpg.org/index.php?title=Category:SeaDogs Blog: https://blog.olympusrpg.org/?cat=57 Discord: https://discord.gg/8dXSZkg Facebook: https://facebook.com/@OlympusRPGGroup
Set in the early 15th century of medieval Germany, this adventure takes our heroes into a shadowy story of intrigue amongst clergy, knights, nobility and commoners. GM: Nosh 0:00:00 Intro 0:00:20 Character Intros and Campaign Background 0:09:10 Alarm at Midnight 0:59:52 Civil Authority 1:32:01 Quest(s) and Guidance 1:55:32 Intermission 1:55:44 The Darkwald, and the Tanner 2:16:20 Voices Ahead 2:33:39 Road-Tax Collectors 2:42:49 Bandit Fight 3:49:44 Postgame This session includes examples of: • Player's-Eye-View of Fantasy Grounds • Tactical combat • Fright Checks Adventure courtesy of: https://1shotadventures.com Podcast: https://podcasters.spotify.com/pod/show/olympusrpg Wiki: https://wiki.olympusrpg.org Blog: https://blog.olympusrpg.org Discord: https://discord.gg/8dXSZkg Facebook: https://facebook.com/@OlympusRPGGroup
The Expedition fights a band of saboteurs trying to burn down their host's hacienda, and makes plans for their trek into the jungle. Plus, a surprise ending :P GM: Gigermann 0:00:00 Introduction 0:00:32 Pregame 0:02:47 About Last Night… 0:29:41 Intermission 0:29:53 Bump in the Night 0:44:33 Burning Down the House 1:50:55 Cleanup 2:15:08 Shore Business, Day 4 2:32:45 Benito the Fence 2:49:37 Navigation and "Sharing" 3:15:38 Expedition Prep 3:33:50 Day Off, and Departure 3:36:49 Postgame This session includes examples of: • Tactical melee combat • The Hunt (MH1 p.4), Part II Podcast: https://podcasters.spotify.com/pod/show/olympusrpg Wiki: https://wiki.olympusrpg.org/index.php?title=Category:SeaDogs Blog: https://blog.olympusrpg.org/?cat=57 Discord: https://discord.gg/8dXSZkg Facebook: https://facebook.com/@OlympusRPGGroup